One of the major changes computers have injected into the Indianapolis 500 over the past two decades is the widespread use of simulation. No longer do designers or race teams have to schedule racetrack time to determine the effects of a small tweak to the aerodynamics or front shock absorbers, a costly and time-consuming process. Instead, they can juggle a few parameters in a detailed computer model of the car and then run it over a truly realistic model of a specific racetrack....
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