Aerotech Difference Between Stage On Granit 64628f4aee77d

The Difference Between Stage-on-Granite and Integrated Granite Motion Systems

May 16, 2023
This paper compares technical and commercial aspects of two types of motion systems. A case study evaluates form factor, performance, and economics. Both systems have tradeoffs, so expert supplier guidance is essential for successful implementation.

Linear motion systems are used in a range of manufacturing processes, and the use of granite is a popular material to provide a stable, vibration-free base for such systems. Choosing between a stage-on-granite solution and an integrated-granite motion (IGM) platform is one of the first decisions to be made. The distinction between both solution types, and their advantages and disadvantages are described in this article, which also outlines the technical differences between the two options. One test-case design that examines the technical and financial merits of both options is also presented.

This content is sponsored by:

Sponsored Recommendations

Customizations to Get Standard Motors to Mars

Jan. 10, 2025
Clearly, the Martian environment can be harsh and unaccommodating to systems made to operate on Earth. Through a combination of standard industrial motors and creative collaboration...

No Access for Bacteria: An Inside Look at Maxon's Cleanroom

Jan. 10, 2025
Tiny drive systems for use in the human body have to be built in a clean environment, free of microbiological contamination. Welcome to the GMP cleanroom of maxon, where discipline...

High-Efficiency, Precision Drive Systems for Every Robot

Jan. 10, 2025
Robots assemble devices, explore space, and perform surgeries. To achieve human-like motion and accuracy they need powerful and highly precise drives. Learn about custom-made ...

The Importance of Motors in Transportation

Jan. 10, 2025
As we progress toward more efficient and automated systems, the need for robust and reliable motors in the transportation industry has become more critical than ever. Explore ...