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Think like a machinist when creating solid models

September 8, 2011

Leslie Gordon

Machining issues designers should understand.

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Authored by:
Milton Florest

President
Tooling Research Inc.
Walpole, Mass.

Resources:
Tooling Research Inc.,
(508) 668 -1950,
www.tooling-research.com

If you have specific questions or comments you are welcome to e-mail them to me at milton@tooling-research.com

Edited by Leslie Gordon leslie.gordon@penton.com

Until the early 1990s, solid-modeling software was so expensive that only the largest companies could afford it. The software was difficult to use and its steep learning curve often deterred designers from making the switch from drafting boards or 2D programs to 3D. But today, programs are affordable and easier to use. Most designers and engineers learn solid modeling in colleges or technical schools and then launch into the business world to start designing machines and components.

But some newer (and even some more-experienced) designers and engineers never consider whether the 3D CAD component they have just created is actually manufacturable. The assumption is, “if I can create it on the computer, it can be made.” In most cases this is true, but at what cost?

The result: The machinist is often confronted with unnecessarily difficult or sometimes impossible machining scenarios. These can result in costly designs and are generally attributed to a lack of exposure to the machine-shop setting and those processes related to machining.

As an engineer with over 15 years of SolidWorks experience and an extensive machine shop background derived from more than 50 years in the business, I encounter machining challenges every day. I have made a business of reviewing outside designs and suggesting methods to make them compatible with general machining practices.

Some readers might claim that their designs are meant to be molded rather than machined, therefore this article doesn’t apply to them. However, a stable working prototype is often required before committing to production. Not all models can be satisfactorily duplicated using stereolithography or other additive-printing methods when the component is going to be used as a functioning part. For newly designed, one-of-a-kind items, or small quantities, molding is not an option.

Hopefully, pointing out just a few of the problems machinists face will offer insights into ways to make designs more economical to manufacture.

Is the stock size handy?
Often when researching materials, the required size appears on a vendor’s Web site or catalog but is unavailable when you try to order it. Whenever possible try to design around standard material size in the coarser fractional dimensions such as 1/8, ¼, ½, 5/8, and ¾ in. Try and avoid the 1/16, 7/16, and 9/16-in. sizes because most mills either don’t stock them, or require a special run. (This guideline applies less to sheet stock or round bar than it does to rectangular bar and plate.) Should your designs require metric dimensions, as many medical products do, consider that in the U. S., stock metric material is sometimes more difficult to obtain.

Whenever possible, try to design long, thin parts around more-readily available stock sizes to avoid or minimize machining long surfaces. Removing material from one side of a large surface usually causes the material to distort or bow, forcing machinists to keep removing material from alternate sides to bring back the straightness. A time-consuming operation, it often takes many passes to make the material flat again and, in some cases, the results are not predictable. As a rule, larger cross sections of material that need to be machined to thin profiles will likely distort.

As machinists review customer drawings, they evaluate features, the steps it will take to produce the part with the fewest setups, and workholding — a major consideration. Whenever possible, design your part to have at least two opposing parallel flat surfaces or a truly cylindrical surface, so it can be gripped by conventional vises and tooling. Otherwise, custom fixturing or additional material will be needed to anchor the part. This can boost manufacturing costs significantly.

Comments

Think Like a Machinist

I was a production machinist at a balancing machine manufacturer in the mid 80's and was "banned" from the engineering department because of my numerous attempts at explaining to them why a certain part could not be made with our equipment/tooling and/or tolerances held. I told myself then that if I were ever in a position to need an engineer, I would not consider anyone who did not have some hands-on shop experience.

Michael L. Harrison
Performance Pump Supply, Inc.

Digital Confusion

Excellent article. The problem is that when most of us old fogeys were in school, we could take shop classes in high school, work on our own cars, get hands on (with real digits) experience in college cooperative programs, etc. All considered "risky" activities now by the companies that provide liability insurance to the schools. Careful, you might get a boo-boo.

Think Like A Machinist

Designers and Mechanical Engineers of the last 15
years have not been trained in machining basics. Perhaps
that was cut from the budgets a long time ago. I met
another younger engineer from Purdue who didn't
know the meaning of A.W.G. or that paint adds
thickness, and that ASTM tube steel has a tolerance.
Yes I am a sour 25 year Sr Mechanical Inspector who
has seen the best engineers back in the 80's and
early 90's. But then, I don't know what happened.

Should be required reading

Should be required reading for all future (and some current) engineers.

Think like a machinist

This is a very good, useful and practical article. May we see
more!

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