Leslie Gordon
Senior Editor
How many IT systems
does it take to make a
car? In the case of General
Motors Corp.,
the answer used to be
over 7,000, whether
for dealers, finance, manufacturing,
or product development. That
was before the automaker got religion
about efficiently managing its
computer files. It has now whittled
down its IT footprint to a mere
2,400 systems says Global Director
of CAD and Visualization Detlef
Bielohawek. His team is part of an
internal GM organization called
Information Systems and Services
(IS&S) that was started in 1996 by
GM’s Group Vice President and
Chief Information Officer Ralph J.
Szygenda.
From many to one
GM’s efforts at paring down its
IT systems are indicative of a trend
within big OEMs. The quest is to
make IT resources more manageable
and speed up operations as
well. “Formerly, GM had a total
of about 30 CAD programs,” says
Bielohlawek. “Engineers used different
software in the U.S., Europe,
and Brazil. Even individual departments
often purchased and ran different
programs. Today, IS&S manages software development and
directs suppliers that keep the technology
running. Our users, or what
I call ‘the business,’ reside in 19 design
and engineering centers in 16
countries that span 10 time zones.
Users sit in front of over 28,000
workstations, building geometries
and generating or consuming data
to create, engineer, and manufacture
vehicles. Now, though, they all
use the same single, core program.”
IS&S based its selection of
CAD/CAM developer UGS on a
GM benchmark done in the late
1980s. “We then sat down with
the firm and brainstormed about
what a typical automotive company
would need, and also talked
to our engineers and designers,”
says Bielohlawek. “Data management
became a huge requirement
while migrating information from
30 programs to one. So eventually
we moved all data management to
Oracle-based PLM software from
the same developer. Over the years,
it took several migrations to move
to the one program.” After GM figured out its software requirements,
UGS wrote the code and the programs
eventually became commercial
off-the-shelf software.
Synchronizing
CAD databases
GM organizes vehicle development
into what the company calls
architectural development teams,
which are not based on brand or geography,
says Bielohlawek. “This has
largely eliminated duplication of efforts
by the old regions. Today, for
instance, a car might be designed in
Germany, but manufactured in different
areas of the world. In this scenario,
car components hidden from
view, such as the chassis, are considered
part of the vehicle’s basic architecture,
while visible parts are locally
and uniquely designed. Each team
takes charge of a certain architecture
for a group of vehicles,” he says.
For example, North America
handles the architecture for SUVs
and luxury vehicles, while Asia handles it for small vehicles. Europe
does so for compact and midsize
cars. Body design takes place
in a widely used industrial-design
program that stores files in JT, an
open format used by other OEMs
including Ford, Chrysler, Porsche,
and Toyota.
“Like in the old days, when
GM was paper based, the PLM
stores product-data information
along with a revision number,” says
Bielohlawek. “Production engineers
can reconfigure this data to
organize assembly processes and
create virtual assembly lines. For instance,
the underbody comes separate
from other sheet-metal parts.
So the assembly software might
show the underbody alone, and in
the following sequence, a side panel
being attached. ‘Walking’ along the
virtual assembly line shows the vehicle
in different stages of completion.
Robotic-programming data
can even be derived from this information.
This sort of data reuse
helps make product development
more efficient.”
Were GM to implement a new
compact car, the architectural team
in Europe would architect the vehicle
complete with American and
European options, and then share
the data with worldwide engineering sites through the local databases
with configuration management.
The combination of CAD/
CAM and PLM lets designers located
anywhere look at options that
might include engine and power
seats for cars sold in America, and a
manual gear and different seats for
cars sold in Europe.
Engineers work with each other
through an application-sharing
program, also from the same developer.
“Team members meet
at scheduled times in what we
call a virtual reality room,” says
Bielohlawek. “One wall is a big
screen controlled, say, by the European
designer. Vehicle components
he brings up on the screen are
what display, in real time. Members might discuss, for instance, good
elements about a design and what
needs changing. Collaboration like
this saves the company a lot of time
and money while helping the business
with the influx of new ideas.”
In addition to CAD/CAM, PLM,
and application sharing, GM also
uses a UGS-coded program that
synchronizes the 19 center databases
daily. The application handles
more than 10,000 files daily. To help
keep things in control, engineers
must follow certain disciplined
rules when they store designs, and
use a data checker to ensure data
meets quality standards. Suppliers
must use the same CAD/CAM
program and are granted access
rights to the PLM depending on
how tightly they are working with
the OEM.
“What I think makes for IS&S’s
logistics masterpiece is our Blockpoint
process,” says Bielohlawek. “It
lets us keep all CAD/CAM workstations
and databases current and do
worldwide upgrades over just two
weekends. Outsourced suppliers
that help us here include Electronic
Data Systems Corp. for CAD and
Hewlett-Packard for workstations
and servers. IS&S also uses integration
suppliers such as IBM and
AT&T. They host and service systems,
while IS&S controls vehicledevelopment
processes, picks service
times, makes sure all database
dependencies are met, and also
takes other IT and business considerations
into account. Above all,
we aim to upgrade systems with no
lost engineering hours.”
What GM calls
the “Cave” has a
PowerWall on each
side of the room.
The walls allow the
visualization and
display of highresolution
imaging
applications.
Displays are said to
be so lifelike that
individuals in the car
seat often reach out
to turn a “knob.”