Stephen J. Mraz
Senior Editor
From the earliest days of aviation,
transport aircraft, along
with most others, have relied on
a single type of design, tube (or
fuselage), and wing. It has served
well and engineers at Airbus and
Boeing are still wringing more efficiency
and performance from it.
But about 20 years ago, NASA engineers,
worried about crowded
airports and fuel efficiency, asked
airframe companies to redesign
the large transport plane (more
than 150 passengers), starting
with a blank sheet of paper and
no bias towards well-established
approaches.
One concept that came out of
the request was the blended-wing
body (BWB) from Robert Liebeck
at McDonnell Douglas Corp. (now part of Boeing Co.). It features
a wide curved fuselage and
a thick delta wing, both of which
generate lift and carry cargo. Putting
loads closer to the lift means
less structure is needed. There
is also less total surface or skin.
Therefore, the overall plane is
lighter with a higher lift-to-drag
ratio (20 compared to the 747’s
17). These factors let it carry more
cargo or fuel than conventional
aircraft, and be less expensive to build in terms of materials.
About 10 years ago, NASA decided
to put the BWB design to
the test. It looked good on paper,
but its flying characteristics and
exactly how to control such an
aircraft were purely theoretical.
So NASA formed a team, including Boeing and the Air Force, to
construct a BWB prototype, the
X-48A, for wind-tunnel and feasibility
testing. Then about seven
years ago, Boeing and NASA decided
to build a flying prototype,
the X-48B
A FLYING BWB
Within six years, two X-48Bs
were designed and put together
by Cranfield Aerospace, a U.K.
firm with experience building includsmall
planes and drones from
scratch. Boeing and NASA gave
Cranfield the shape of the fuselage,
a center of gravity, and approximate
weight and thrust targets.
Cranfield then designed and
built the shell, airframe, avionics,
and controls for the 20 flight surfaces on the trailing edge of the
wing (10/side), and a ground control
station from which the plane
can be flown. “Instead of going
to several vendors, then having
to coordinate between them, we
picked one subcontractor who
could handle the entire job,” says
Norm Princen chief engineer for
the X-48B project at Boeing’s
Phantom Works.
In a classic engineering compromise,
Boeing decided on an8.5% scale factor based on available
engines. At 8.5%, they could
use three P200 turbines from
JetCat, each with 50 lb of thrust.
“That’s about the largest engine in
the model or hobbyists category.
There’s a large gap between them
and the smallest ‘real’ jet engines,
such as those used for drones,”
says Princen. “So we went with
8.5%.”
(The initial X-48A was scaled
to 14% based on NASA’s budget
for the project and the size of the
doors in the shop they were building
it, according to Dan Vicroy, a
NASA flight dynamics engineer
on the X-48B.)
The team made similar compromises
on the actuators for
those 20 control surfaces. “To
save money, we looked at actuators
for models, but they
didn’t have the speed or
torque we needed. So we
went with K-2000s from
Kearfott Guidance and
Navigation Systems.
They are purpose-built
aerospace designs and
are used in the Army’s
Shadow UAV,” says Princen.
“They are almost too
large physically, but they
have the torque and rate
requirements we need.”
The X-48B has a 21-ft
wingspan, weighs about
400 lb, and flies at up to
130 kt at 10,000 ft. Three
JetCat engines mounted
above the wing each burn
24 oz/hr of kerosene, giving
the plane 30 to 45 min
of flight time on its 13-gallon
fuel load. It uses a carbon-
fiber airframe and
carbon-composite skin.
But with weight an issue,
the skin covering the
outer wingtips consists of
a single ply of carbon fiber,
about 0.001-in., and
some epoxy.
Engines sit on pylons
above the wing, a change
from the original Mc-
Donnell Douglas design,
which had engine inlets
flush with aircraft skin,
letting them pull in boundarylayer
air. Using air from this layer
means airflow sucked into the engines
doesn’t add drag. But Boeing
wanted to get something flying
and didn’t want to add the complexity
of burying the engines in
the fuselage nor lose cargo space
in the fuselage.
“So the Boeing team decided
to go with an approach they know, pylon-mounted engines,”
says Vicroy. “And putting them
atop rather than slung beneath
the wings eliminates problems
with landing-gear height and
cuts back on FOD, or foreign
object damage, a major source
of engine damage caused by debris,
pebbles, and other objects
sucked into the intakes. Another
benefit is that the body of the aircraft
shields engine noise from
the ground, making it quieter to
operate. And putting the engines
above the wing takes the engines
out of the equation when it comes
to exploring BWB control, the
goal of the this project.”
Because there is no tail on the
X-48B, the 20 movable surfaces
on the trailing edge of the wing
are responsible for all aircraft attitude
control. Most of those surfaces
are elevons, sort of a cross
between elevators and ailerons.
The outermost elevons split open
like air brakes, so drag can be
suddenly increased or decreased.
And both wingtips, which are
about 2-ft tall, have a rudder on
them.
DYNAMIC MODELING
For scaled-down wind-tunnel
prototypes, shape is the most
important factor. Density, overall
weight, and inertias are not part
of the mix. But dynamic models
must mimic actual flight motion
of full-sized versions, and that
brings into play inertias, weight,
and other factors.
“The model has to respond
to inputs the same way a larger
one would,” says Princen. “But
because our plane is smaller and less massive, it actually responds
faster, by a factor of about three,
than a full-sized plane. But otherwise,
responses are the same.”
“Hitting those weight and inertia
targets was tough and we went
through five design iterations always
trying to drive out weight,”
says Princen. “That’s because the
density of our engines and actuators,
for example, don’t scale
with size. For example, if you just
scaled up the 50-lb thrust engine
to the point it delivered 45,000 lb
of thrust, it would be much
heavier than an advanced turbofan
jet with the same power. So
on our scaled plane, these parts
are effectively too heavy and we
have to make the structure lighter
to account for that. And it was a
challenge making an aircraft that
has lower density than a full-sized
military transport, which are efficiently
designed to begin with.”
“We built a 5% dynamically
scaled X-48 to fly in a wind tunnel,”
recalls Vicroy. “It was so
sensitive in roll (motion around
its longitudinal axis), that having
to add 1 oz at the wingtip forced
us to spread an additional pound
around the rest of the aircraft to
get all the inertias balanced.”
Another attribute that
doesn’t scale is Mach number,
a function of airspeed and altitude,
“For example, a fullsized
plane might be flying at
400 knots and Mach 0.7,” says
Princen. “But scaling that down,
our plane would only be going
150 knots or Mach 0.2. So the
X-48B cannot be used for testing
at transonic speeds, making
this a low-speed test vehicle.
We will use it to explore flight
controls and strategies for terminal
area operations, or takeoffs,
climbing to cruise altitude,
and landings. And we wanted to
tackle those issues first. After
all, this is not supposed to be a
faster transport, and this way
we can do testing with a relatively
low-cost vehicle.” (Costs
of the X-48B is proprietary and
Boeing isn’t saying.)
The goals of the project, one
the team is well on its way towards
hitting, is writing the software
code that translates pilot
commands into aircraft actions.
The code has to do this predictably, reliably, and in accord with
what generations of pilots have
learned. So, for example, even
though the X-48B lacks a conventional
rudder, the ground station
cockpit where a pilot remotely
flies the craft has rudder pedals.
“And pushing them elicits the
same response as if the aircraft
had a rudder,” says Princen.
The software also had to let
pilots react conventionally to
ground effect. Ground effect
is most noticeable when flying
less than one wingspan above
the ground. It adds a cushioning
effect. When pilots land, they
expect to encounter ground effect
and know they have to pull
up lightly on the stick at the right
time to flare, or bring the nose up,
for landing. BWB designs react
differently. “In conventional aircraft,
the nose would pitch up if
the pilot did nothing upon going
into ground effect,” says Princen.
“BWBs do just the opposite; they
pitch down. We adjusted the algorithms to make the plane react
like a traditional plane. So when
the pilot comes in to land, he
pulls back on the stick, the software
activates the right sequence
of elevon movements, and the
nose gently pitches up, flaring for
landing.”
“We don’t want to retrain pilots
to fly this particular plane,”
emphasizes Princen. “They already
endure years of training,
learning to fly a certain way, and
we want this plane to respond the
way pilots expect. So our control
algorithms should let pilots think
they are flying any other Boeing
airplane.”
With algorithms controlling 20
control surfaces, not to mention
three engines, it needs a capable
computer. So Boeing used a dual
DSP-chip setup.
One area that still needs more
research is tumbling. “The X-48
lacks a tail, so it should be much
more susceptible to tumbling,” says
Vicroy. “We want to learn what it
takes to set the BWB tumbling,
whether it even has the power to
instigate it, and whether it has
enough power to get out of it.”
Another key area that needs
more R&D before BWB airliners
grace the skies is in structures
and pressurization. A cylinder,
like the fuselage on most planes,
is relatively easy to turn into a
pressure vessel. But how about a
BWB? “Researchers have come
up with candidate designs for a
pressurized BWB,” says Vicroy.
“And none of them present any
substantial weight penalty. Most
are variations of a weblike structure
of an interconnected series
of tubes, more organic than current
designs.”
With the first phase of flight
testing complete, the Boeing team
is already upgrading the control
software and planning further
testing this year. They want
to complete basic flight testing
around the middle of next year. If
funding is available, they would
then like to do some low-noise
testing for NASA.
BWB Flying Wing
Flying wings, as the name implies,
are little more than large wings, so
almost every surface on the aircraft
helps generate lift, making it extremely
efficient. The concept has
been around almost since the birth
of aviation. Around 1911, an English
engineer named John Dunne built
several swept wing planes with little more than an engine nacelle as a fuselage.
They were definitely not BWB designs because the fuselage contributed no lift,
and had little cargo or passenger room.
The Northrup Flying Wing or B-49 is widely remembered as the futuristic
long-range bomber the Air Force
wanted to field after World War II
the first bomber built to deliver
nuclear weapons. Unfortunately, the
craft was unstable and engineers of
the day lacked the computer controls
necessary to make it flyable.
It also had bomb bays too small for
the atomic weapons of the day. But it
was its instability that led to it being
scrapped. A test pilot, Capt. Glen W.
Edwards, died when the plane went
into uncontrolled flight and broke apart in the sky. Edwards Air Force Base is
named in his honor.
A direct descendant of the B-49 is the B-2 Spirit, better known as the Stealth
Bomber, another flying wing, not a BWB. Its fuselage, more like a pod on top of
the wing, does not create lift. And its shape, while taking advantage of the flyingwing’s
efficiency and long-range attributes,
is probably due as much to
its engineers striving for stealthiness,
the driving design parameter.
A BWB has lots of cargo room, and
although the center section of the
B-2 is big enough to carry some nuclear
weapons, those weapons are
relatively small and dense.
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